Class createjs.WebGLRenderer.Rectangle
Defined in: webgl_renderer.js.
Constructor Attributes | Constructor Name and Description |
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createjs.WebGLRenderer.Rectangle(context, program, key, width, height)
An inner class that encapsulates a rectangle used by this renderer.
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Method Attributes | Method Name and Description |
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bindContext(context)
Binds this rectangle to the specified context.
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destroy(context)
Deletes all resources used by this rectangle.
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set(x, y, width, height)
Sets this rectangle.
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Class Detail
createjs.WebGLRenderer.Rectangle(context, program, key, width, height)
An inner class that encapsulates a rectangle used by this renderer. This
renderer uses a couple of triangles (0,0)-(width,0)-(0,height) and
(width,0)-(0,height)-(width,height) to represent a rectangle.
(0,0) +--+ (width,0)
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|/ |
(0,height) +--+ (width,height)
- Parameters:
- {createjs.WebGLRenderer.Context} context
- {WebGLProgram} program
- {string} key
- {number} width
- {number} height
Method Detail
bindContext(context)
Binds this rectangle to the specified context.
- Parameters:
- {createjs.WebGLRenderer.Context} context
destroy(context)
Deletes all resources used by this rectangle.
- Parameters:
- {createjs.WebGLRenderer.Context} context
set(x, y, width, height)
Sets this rectangle.
- Parameters:
- {number} x
- {number} y
- {number} width
- {number} height